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Affichage des articles dont le libellé est modélisation 3d. Afficher tous les articles
Affichage des articles dont le libellé est modélisation 3d. Afficher tous les articles

vendredi 15 avril 2016

Distilery Environment - WIP

An environment  I've been working on these days beside work. (Unreal Engine 4)
I'll post more screenshots later!
I want to add more stuff like cables, keyboard and mouse for the computers area...


mercredi 13 avril 2016

Rocks WIP

I originally made these stones to improve myself in texturing and materials in Unreal Engine 4. I decided to see how they work in Sketchfab too!








jeudi 4 février 2016

Space Cat Pathfinder

Sculpt I made to test 3D printing. I didn't put too much details since I wanted to make a small figurine of 15cm high.



mercredi 16 décembre 2015

Female WIP

Some renders I made in Unreal Engine 4, to check my textures, reflections etc..
I stille have to work on the hair... and improve the skin...






mercredi 25 mars 2015

Male - WIP

A quick render I just made for the background of my new website's homepage! (http://thomasluciani.wix.com/thomas-luciani-3d)

I'll add further details tomorrow, like hair, beard, eyebrows and a finished texture!


mardi 16 décembre 2014

Spacecrafts WIP

Space fighters tests for an independent shoot em up. Links below lead to a Unity real-time 3D viewer, to allow you to inspect the models.
We eventually decided to make less photorealistic textures, as the second ship below. Its textures are still WIP. The goal is to test whether non-photorealistic textures work with skyshop IBL within unity.

Here are the links to the real-time 3d viewer for web browser:

Viewer Tips:
-Rotate sky and light around the model: shift + left click (drag)
-Turn around the model: left click (drag)
-Move the camera: center/wheel click (drag)
-Zoom in/out: right click (drag)
-Change the mood (skybox): click one of the two balls