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lundi 18 mai 2015

Plasma Assault/Anti-Snipe Rifle

I didn't put too much details in the highpoly model since the in-game camera should be rather far from the character.


Unity 5






Highpoly


Wireframe


Textures Sample






samedi 25 avril 2015

Small Sketchfab Scene

Small scene I made to try mixing hand painted style with PBR...



Unity Skyshop Sandbox


Unity sandbox I've created to test my environment assets with marmoset skyshop shaders. This is totally work in progress!









Tried to give a hand-painted feel to my textures while keeping a quick and easy workflow to reproduce the same style over my textures.




jeudi 23 avril 2015

Male WIP - Update

Two quick tests for the upper part of my character's outfit. I admit I spent more time playing with BPR render settings in ZBrush than sculpting...



lundi 20 avril 2015

Male WIP 2

Continuing my sculpt beside work. Will add further details tonight. Hope I'll work on the retopo by tomorrow!

mercredi 25 mars 2015

Male - WIP

A quick render I just made for the background of my new website's homepage! (http://thomasluciani.wix.com/thomas-luciani-3d)

I'll add further details tomorrow, like hair, beard, eyebrows and a finished texture!